BETA DEV 1.0!!!


This is the biggest update yet, moving Eclipse of Humanity into its Beta Dev 1.0 phase. The game has evolved visually, mechanically, and structurally to feel far more alive and immersive compared to previous versions. This version brings a much more complete survival horror experience, pushing toward a more playable and atmospheric build.

What’s New in Beta Dev 1.0

  • Added streetlights, stop signs, and environmental props to bring more life and realism to the world

  • Expanded with new structures and buildables

  • Introduced fire and explosion effects for combat and environment

  • Implemented a fully functional inventory system, including player stats and crafting menu

  • Added new environmental details and props to enhance exploration

  • Improved game performance and visuals across the board

  • Added combat feedback through hit sounds, screen shake, and clearer impact cues

  • Introduced throwable items for combat and strategy

  • Added a new climbing system for vertical traversal

  • Expanded the world with a small city zone / new area

  • Added a radio quest system and blueprint unlocking system for progression

  • Revamped the main menu with a fade-in logo and polish

  • Sound pass improvements: night ambience, enemy audio cues, and environmental sounds

  • Expanded blueprint and unlockables system for future content

  • Reworked enemy behavior and presence to make encounters scarier and more tense

What’s Next?

I definitely will try to fix up all of the stuff that is in here because I know there are a ton of glitches and bugs I need to fix, but for now I am just glad this is out now, and its the biggest update I have done yet!

If you guys have anything to point out in here, lmk and I will read your comment and see what I will do about it


Files

Eclipse Of Humanity Beta Dev 1.0.zip 347 MB
46 days ago

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